• Create both high resolution models and final game-ready assets
• Work with task tracking tool
• At least 2 years of 3D modeling for gamedev industry
• Specialization in props modeling
• Understanding of photogrammetry
• Ability to work with technical documentation
• Understanding of next-generation asset creation pipelines and tools
• Easy-going management with desire to invest in promising people
• The chance to change the future of the company
• Expertise in creating Hi-poly models, Low-poly models, UV, baking, and texturing
• Assets that make strong impact on the atmosphere of the games we are working on
• A convenient office close to the metro station
In the subject of the letter state the position you are applying for.
• Sculpt, model, and texture props, weapons and characters
• Create great looking art in a variety of styles, both from concept-art and from scratch
• Maintain excellent file structure and organization